![](https://archvyz.com/wp-content/uploads/2020/08/TERRAZZO_CAM01-1200x1200.jpg)
![](https://archvyz.com/wp-content/uploads/2020/08/TERRAZZO_CAM03-1800x1200.jpg)
MASTER MATIRIAL SHADER BALL
Rendus Intérieurs & Extérieurs
À PROPOS
Créés dane le cadre de Recherche & Développement, nous serions ravis d’appliquer nos matériaux « faits maison » à votre projet!
Textures provenant de Quixel et Substance avec le Ray tracing de UE4.
Logiciel utilisé : Unreal Engine from Epic Games
![](https://archvyz.com/wp-content/uploads/2020/08/TERRAZZO_CAM02-1800x1200.jpg)
![](https://archvyz.com/wp-content/uploads/2020/08/STEEL_SCRATCH_CAM01-1200x1200.jpg)
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![](https://archvyz.com/wp-content/uploads/2020/08/PLASTIC_RED_CAM01-1200x1200.jpg)
Lieu : Montreal, Canada
![](https://archvyz.com/wp-content/uploads/2020/08/GOLD_CAM01-1200x1200.jpg)
![](https://archvyz.com/wp-content/uploads/2020/08/BRASS_CAM04-1200x800.jpg)
![](https://archvyz.com/wp-content/uploads/2020/08/BRASS_CAM01-2400x2400.jpg)
![](https://archvyz.com/wp-content/uploads/2020/08/BRASS_CAM03-1200x800.jpg)